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16 guides
Making Games
18 Oct
Why does a game run faster on a faster PC? Game loop and delta time explained Ever noticed a game run faster on a quicker computer? That's the game loop at work. If you move things a fixed amount every frame, a faster… 5m
Getting Started
16 Oct
Which graphics settings cost the most FPS? Shadows, ray tracing and textures explained Graphics presets like Low, High and Ultra hide a useful fact: settings do not cost the same. A few of them, such as ray tracing, shadows… 4m
PC Building
16 Oct
How many CPU cores do games need? Cores, clock speed and cache explained Processor boxes shout about core counts, but most games can only spread so much work across cores. Learn what cores, clock speed and cache… 4m
Consoles
13 Oct
Performance or Quality mode? What your console's graphics modes really change Many console games make you pick between Performance mode and Quality mode. One favours a smoother frame rate, the other a sharper picture… 4m
PC Building
12 Oct
How much VRAM do you need for gaming? 8, 12 or 16 GB explained VRAM is the memory on your graphics card, and when a game needs more than the card has, you get stutter even if the average frame rate… 3m
Hardware
12 Oct
Which gaming mouse fits your hand? Grip, size and weight explained A gaming mouse that does not fit makes your hand stretch or cramp, and no sensor spec fixes that. Fit comes down to two things: how long… 4m
Getting Started
10 Oct
What are DLSS and FSR? How upscaling gives you more FPS Upscaling lets your graphics card draw fewer pixels and stretch the picture to fill your screen, which means more frames per second for… 4m
Game Mechanics
9 Oct
Why does 60 FPS still feel choppy? Frame time and stutter explained Your game says 60 FPS but still feels choppy? The counter shows an average. What your eyes notice is frame time, the gap between each… 4m
Getting Started
8 Oct
What is V-Sync? Fix screen tearing without adding lag Your monitor redraws on a fixed clock, but your graphics card finishes frames whenever it likes. When the two collide you get screen… 4m
Making Games
7 Oct
How does a 2D character walk? Sprite sheets and animation speed Every 2D game character walks the same way a flipbook does: a few drawings shown one after another. Games pack those drawings into a single… 4m
PC Building
6 Oct
How much RAM do you need for gaming? 16, 32 or 64 GB explained RAM is where your PC keeps everything it is using right now. If the game, Windows and your browser all fit, extra RAM does nothing. If they… 4m
Making Games
3 Oct
How does a game make a character jump? Gravity and the game loop A jump in a game isn't an animation. It's two tiny sums, velocity changes by gravity, then position changes by velocity, repeated every… 4m